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3.5″ inch ili9486 TFT Touch Shield LCD Module 480×320 for arduino uno mega2560

3.5″ ILI9486 TFT Touch Shield LCD Module

480×320 Resolution, Resistive Touch, Compatible with Arduino UNO R3/Mega2560

Introduction

The 3.5-inch TFT LCD Shield features a 480×320 high-resolution display with ILI9486 controller and resistive touch overlay. This plug-and-play shield provides a vibrant graphical interface for Arduino projects with built-in touch input capability.

3.5 TFT Shield on Arduino

Key Features

🖥️ High Resolution

480×320 pixel display

👆 Touch Input

Resistive touch screen

🔌 Direct Compatibility

UNO/Mega2560 pinout

🎨 Rich Colors

18-bit color (262K colors)

Technical Specifications

Display Type TFT LCD with Resistive Touch
Resolution 480×320 pixels
Controller ILI9486
Color Depth 18-bit (262K colors)
Viewing Angle 140°
Interface 8-bit parallel + SPI (touch)
Operating Voltage 5V (compatible with 3.V logic)
Dimensions 86×55mm (UNO shield size)

Pin Configuration

TFT Shield Pinout

Arduino Pin TFT Function Touch Function
D2-D9 LCD Data Bus (D0-D7)
D10 LCD CS
D11 LCD MOSI T_CLK
D12 LCD MISO T_OUT
D13 LCD SCK T_CS
A0 LCD RS/DC
A1 LCD WR
A2 LCD RD
A3 LCD RESET
A4 T_DIN
A5 T_DO
Note: On Mega2560, the shield uses different pin mappings – check documentation

Library Installation

  1. Open Arduino IDE
  2. Go to Sketch > Include Library > Manage Libraries
  3. Search for “MCUFRIEND_kbv” and install
  4. For touch: search “Adafruit TouchScreen
  5. For graphics: “Adafruit GFX Library

Basic Display Test

Touch Screen Example

Optimization Tips

Reduce Memory Usage

Partial updates instead of full redraws

Faster Rendering

Batch drawing commands

Custom Fonts

Use built-in or custom fonts

Troubleshooting

Blank/White Screen

  • Verify shield is properly seated
  • Check tft.begin() with correct ID
  • Try different rotation values (0-3)

Touch Not Working

  • Confirm touch library installed
  • Check pin mappings match your board
  • Calibrate touch coordinates

Slow Performance

  • Use optimized drawing methods
  • Reduce color depth if possible
  • Consider using Mega2560 for more RAM