Blog

LCD1602 Parallel LCD Display with Blue Backlight

LCD1602 Parallel LCD Display with Blue Backlight

16×2 Character Display for Arduino and Microcontroller Projects

Introduction

The LCD1602 display module is a classic parallel interface character LCD featuring a 16×2 character display with blue backlight. These displays use the HD44780 controller or compatible chips and are widely supported in the maker community.

Key Features

🔵 Blue Backlight

High-contrast display with adjustable blue backlight

🔢 Character Grid

16 columns × 2 rows (32 characters total)

⚙️ Parallel Interface

4-bit or 8-bit parallel communication

💾 Custom Characters

Supports 8 user-defined characters

Technical Specifications

Display TypeCharacter LCD
Display Format16 columns × 2 rows
ControllerHD44780 or compatible
InterfaceParallel (4-bit or 8-bit)
Operating Voltage5V (typically)
BacklightBlue with adjustable brightness

Pin Configuration


PinSymbolDescriptionArduino Connection
1VSSGroundGND
2VDDPower (+5V)5V
3VOContrast adjustmentPotentiometer
4RSRegister SelectDigital Pin
5RWRead/WriteGND (for write only)
6EEnableDigital Pin
7-14DB0-DB7Data BusDigital Pins (4-bit: DB4-DB7)
15ABacklight Anode (+)5V via resistor
16KBacklight Cathode (-)GND
Note: For 4-bit mode, only DB4-DB7 need to be connected

Wiring with Arduino

4-Bit Mode Connection


// Typical 4-bit connections:
// LCD RS → Arduino D12
// LCD E → Arduino D11
// LCD D4 → Arduino D5
// LCD D5 → Arduino D4
// LCD D6 → Arduino D3
// LCD D7 → Arduino D2
// LCD R/W → GND
// LCD VSS → GND
// LCD VDD → 5V
// LCD VO → Potentiometer center pin
// LCD A → 5V (with resistor)
// LCD K → GND

Contrast Adjustment

Connect pin 3 (VO) to a 10K potentiometer between VCC and GND for contrast control.

Arduino Library Setup

  1. Install the LiquidCrystal library (included with Arduino IDE)
  2. Include the library in your sketch:
    #include <LiquidCrystal.h>
  3. Initialize the display with your pin configuration:
// Initialize with (RS, E, D4, D5, D6, D7)
LiquidCrystal lcd(12, 11, 5, 4, 3, 2);

 

Basic Display Example

#include <LiquidCrystal.h>

// Initialize the library with pin numbers
LiquidCrystal lcd(12, 11, 5, 4, 3, 2);

void setup() {
  // Set up the LCD's number of columns and rows
  lcd.begin(16, 2);
  
  // Print a message to the LCD
  lcd.print("Hello, World!");
}

void loop() {
  // Set the cursor to column 0, line 1
  lcd.setCursor(0, 1);
  
  // Print the number of seconds since reset
  lcd.print(millis() / 1000);
}

 

Advanced Features

Custom Characters

// Create custom character
byte heart[8] = {
  0b00000,
  0b01010,
  0b11111,
  0b11111,
  0b01110,
  0b00100,
  0b00000,
  0b00000
};

void setup() {
  lcd.createChar(0, heart);
  lcd.write(byte(0));
}

Scrolling Text

void scrollText(String message) {
  for (int i=0; i < message.length(); i++) {
    lcd.scrollDisplayLeft();
    lcd.print(message[i]);
    delay(300);
  }
}

Backlight Control

// Connect backlight through transistor
// or MOSFET for PWM control
void setBacklight(int brightness) {
  analogWrite(backlightPin, brightness);
}

Multiple Displays

// Use different enable pins
LiquidCrystal lcd1(12, 11, 5, 4, 3, 2);
LiquidCrystal lcd2(12, 10, 5, 4, 3, 2);

Troubleshooting

Blank Display

  • Adjust contrast potentiometer
  • Check power connections (5V and GND)
  • Verify backlight is connected properly

Garbled Characters

  • Check data pin connections
  • Ensure proper initialization (lcd.begin(16, 2))
  • Verify RW pin is grounded

Missing Characters

  • Check timing (add small delays if needed)
  • Verify correct column/row in setCursor()
  • Ensure proper contrast setting